Career Overlap Transition record
RecordMove

Footwear 3D developer to footwear product developer

A footwear 3D developer already meets 34% of what the footwear product developer role asks for. The move turns on 23 required skills not yet in the profile.

Fig. 1 · Skill transfer ESCO v1.2.1 · directional
From footwear 3D developer
34 % overlap
Distant match
To footwear product developer
14 You already bring
23 Still to learn
38 Skills in the target role2
Learning distance Substantial retraining

72.8/ 100

1 How much of what a footwear product developer is expected to do is already part of a footwear 3D developer’s work. Directional: the figure for the reverse move differs, because moving into a speciality is not the same problem as moving out of one. 2 Every skill the footwear product developer role is recorded as needing, required and optional together. What these numbers mean.

Why

Why this move works

A footwear product developer role treats 11 of its required skills as things a footwear 3D developer already does. You would walk in with these on day one.

  • CAD for footwear
  • analyse types of footwear
  • create technical sketches for footwear
  • develop footwear collection
  • ergonomics in footwear and leather goods design
  • footwear components

What stands in the way is 23 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.

Table 2

Table 2 · What you already bring

Of the 14 skills that carry over, these are the ones fewest other occupations ask for. A footwear product developer role needs them, and most people applying for one will not have them already. This is the part of a footwear 3D developer background worth leading with.

Skill the target role also needs Area
  • already held last types engineering, manufacturing and construction
  • already held develop footwear collection communication, collaboration and creativity
  • already held create 3D CAD footwear prototypes working with computers
  • already held design 2D pattern for footwear 3D visualisation handling and moving
  • already held operate 2D CAD for footwear communication, collaboration and creativity
  • already held CAD for footwear engineering, manufacturing and construction

All 14 carried skills, including the 11 the footwear product developer role treats as required.

Table 3

Table 3 · What you may need to learn

The 24 missing skills fall into 7 areas of the ESCO skill hierarchy, numbered in the order worth working in. Areas carrying the most required skills come first, and inside each one the required skills sit above the optional ones. Nothing here is a verdict on you: it is a list of what this particular job asks for that your current one does not.

Skill to pick up Tier
01 communication, collaboration and creativity 7 required
  • still to learn create mood boards required
  • still to learn reduce environmental impact of footwear manufacturing required
  • still to learn work in textile manufacturing teams required
  • still to learn communicate commercial and technical issues in foreign languages required
  • still to learn create solutions to problems required
  • still to learn make technical drawings of fashion pieces required
  • still to learn use communication techniques required
02 information skills 4 required
  • still to learn apply development process to footwear design required
  • still to learn apply fashion trends to footwear and leather goods required
  • still to learn distinguish accessories required
  • still to learn distinguish fabrics required
03 working with computers 4 required
  • still to learn use CAD for heels required
  • still to learn use CAD for lasts required
  • still to learn use CAD for soles required
  • still to learn use IT tools required
04 handling and moving 3 required
  • still to learn create patterns for footwear required
  • still to learn perform pattern grading required
  • still to learn prepare footwear samples required
05 management skills 3 required
  • still to learn develop footwear and leather goods marketing plans required
  • still to learn innovate in footwear and leather goods industry required
  • still to learn perform market research in footwear required
06 engineering, manufacturing and construction 1 required, 1 supplementary
  • still to learn footwear manufacturing technology required
  • optional, not held manual cutting processes for leather optional

1 further area in the appendix

Table 4

Table 4 · Where to start

The 3 entries a footwear product developer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 14 skills that carry over
Skill Type
  • already held CAD for footwear knowledge
  • already held analyse types of footwear skill
  • already held create technical sketches for footwear skill
  • already held develop footwear collection skill
  • already held ergonomics in footwear and leather goods design knowledge
  • already held footwear components knowledge
  • already held footwear creation process knowledge
  • already held footwear materials knowledge
  • already held footwear quality knowledge
  • already held implement footwear marketing plan skill
  • already held last types knowledge
  • already held create 3D CAD footwear prototypes skill
  • already held design 2D pattern for footwear 3D visualisation skill
  • already held operate 2D CAD for footwear skill
The 1 learning area not shown above
Skill to pick up Tier
07 business, administration and law 1 required
  • still to learn footwear and leather goods marketing planning required
1 supplementary skills, helpful but not required
Skill to pick up Tier
  • optional, not held manual cutting processes for leather optional
17 held skills the footwear product developer role does not ask for
Skill Type
  • not needed by the target role 3D printing process knowledge
  • not needed by the target role 3D texturing knowledge
  • not needed by the target role calculate purchasing levels of raw materials skill
  • not needed by the target role create a product's virtual model skill
  • not needed by the target role create lasts for footwear skill
  • not needed by the target role design management knowledge
  • not needed by the target role draft design specifications skill
  • not needed by the target role footwear industry knowledge
  • not needed by the target role identify target markets for designs skill
  • not needed by the target role interpret 3D plans skill
  • not needed by the target role measure parts of manufactured products skill
  • not needed by the target role plan footwear manufacture skill
  • not needed by the target role render 3D images skill
  • not needed by the target role select mould types skill
  • not needed by the target role sustainable footwear materials and components knowledge
  • not needed by the target role trends in fashion knowledge
  • not needed by the target role types of moulding knowledge
3 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to pick up Tier
  • still to learn footwear and leather goods marketing planning required
  • still to learn footwear manufacturing technology required
  • optional, not held manual cutting processes for leather optional
Index
FAQ

Common questions about this move

Can a footwear 3D developer become a footwear product developer?

Yes, and it is a substantial move. A footwear 3D developer already covers 34% of what a footwear product developer is expected to do: 14 skills carry over, 11 of which the footwear product developer role treats as required.

What skills does a footwear 3D developer need to become a footwear product developer?

23 required skills are missing, plus 1 optional ones. They fall into 7 areas of the ESCO skill hierarchy, led by communication, collaboration and creativity. The single most important is apply development process to footwear design.

How hard is the move from footwear 3D developer to footwear product developer?

Its learning distance is 72.8 out of 100, which is the substantial band. That accounts for both how much is missing and how specialised those skills are.

Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.