Career Overlap Transition record
RecordMove

Footwear product development manager to leather goods designer

A footwear product development manager already meets 59% of what the leather goods designer role asks for. The move turns on 7 required skills not yet in the profile.

Fig. 1 · Skill transfer ESCO v1.2.1 · directional
From footwear product development manager
59 % overlap
Partial match
To leather goods designer
16 You already bring
7 Still to learn
28 Skills in the target role2
Learning distance Real move, short list to learn

45/ 100

1 How much of what a leather goods designer is expected to do is already part of a footwear product development manager’s work. Directional: the figure for the reverse move differs, because moving into a speciality is not the same problem as moving out of one. 2 Every skill the leather goods designer role is recorded as needing, required and optional together. What these numbers mean.

Why

Why this move works

A leather goods designer role treats 11 of its required skills as things a footwear product development manager already does. You would walk in with these on day one.

  • apply development process to footwear design
  • apply fashion trends to footwear and leather goods
  • communicate commercial and technical issues in foreign languages
  • develop footwear and leather goods marketing plans
  • ergonomics in footwear and leather goods design
  • footwear and leather goods marketing planning

What stands in the way is 7 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.

Table 2

Table 2 · What you already bring

Of the 16 skills that carry over, these are the ones fewest other occupations ask for. A leather goods designer role needs them, and most people applying for one will not have them already. This is the part of a footwear product development manager background worth leading with.

Skill the target role also needs Area
  • already held use CAD for soles working with computers
  • already held create 3D CAD footwear prototypes working with computers
  • already held footwear and leather goods marketing planning business, administration and law
  • already held CAD for footwear engineering, manufacturing and construction
  • already held develop footwear and leather goods marketing plans management skills
  • already held implement footwear marketing plan communication, collaboration and creativity

All 16 carried skills, including the 11 the leather goods designer role treats as required.

Table 3

Table 3 · What you may need to learn

The 12 missing skills fall into 5 areas of the ESCO skill hierarchy, numbered in the order worth working in. Areas carrying the most required skills come first, and inside each one the required skills sit above the optional ones. Nothing here is a verdict on you: it is a list of what this particular job asks for that your current one does not.

Skill to pick up Tier
01 engineering, manufacturing and construction 4 required, 1 supplementary
  • still to learn leather goods components required
  • still to learn leather goods manufacturing processes required
  • still to learn leather goods materials required
  • still to learn leather goods quality required
  • optional, not held manual cutting processes for leather optional
02 communication, collaboration and creativity 3 required, 1 supplementary
  • still to learn create mood boards required
  • still to learn develop leather goods collection required
  • still to learn sketch leather goods required
  • optional, not held perform ideation activities optional
03 business, administration and law 1 supplementary
  • optional, not held design management optional
04 information and communication technologies (icts) 1 supplementary
  • optional, not held CAD software optional
05 working with computers 1 supplementary
  • optional, not held use CAD software optional
Table 4

Table 4 · Where to start

The 3 entries a leather goods designer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.

Each entry opens a course search for that skill. Career Overlap earns nothing from these links.

Appendix

Appendix · The rest of the record

All 16 skills that carry over
Skill Type
  • already held apply development process to footwear design skill
  • already held apply fashion trends to footwear and leather goods skill
  • already held communicate commercial and technical issues in foreign languages skill
  • already held develop footwear and leather goods marketing plans skill
  • already held ergonomics in footwear and leather goods design knowledge
  • already held footwear and leather goods marketing planning knowledge
  • already held footwear creation process knowledge
  • already held implement footwear marketing plan skill
  • already held innovate in footwear and leather goods industry skill
  • already held use IT tools skill
  • already held use communication techniques skill
  • already held CAD for footwear knowledge
  • already held create 3D CAD footwear prototypes skill
  • already held make technical drawings of fashion pieces skill
  • already held reduce environmental impact of footwear manufacturing skill
  • already held use CAD for soles skill
5 supplementary skills, helpful but not required
Skill to pick up Tier
  • optional, not held perform ideation activities optional
  • optional, not held design management optional
  • optional, not held manual cutting processes for leather optional
  • optional, not held CAD software optional
  • optional, not held use CAD software optional
20 held skills the leather goods designer role does not ask for
Skill Type
  • not needed by the target role create patterns for footwear skill
  • not needed by the target role create solutions to problems skill
  • not needed by the target role create technical sketches for footwear skill
  • not needed by the target role develop footwear collection skill
  • not needed by the target role distinguish accessories skill
  • not needed by the target role distinguish fabrics skill
  • not needed by the target role footwear components knowledge
  • not needed by the target role footwear manufacturing technology knowledge
  • not needed by the target role footwear materials knowledge
  • not needed by the target role footwear quality knowledge
  • not needed by the target role health and safety in the workplace knowledge
  • not needed by the target role manage footwear quality systems skill
  • not needed by the target role operate 2D CAD for footwear skill
  • not needed by the target role perform market research in footwear skill
  • not needed by the target role perform pattern grading skill
  • not needed by the target role plan supply chain logistics for footwear and leather goods skill
  • not needed by the target role prepare footwear samples skill
  • not needed by the target role use CAD for heels skill
  • not needed by the target role use CAD for lasts skill
  • not needed by the target role work in textile manufacturing teams skill
7 gaps that are knowledge rather than practice

Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.

Skill to pick up Tier
  • still to learn leather goods components required
  • still to learn leather goods manufacturing processes required
  • still to learn leather goods materials required
  • still to learn leather goods quality required
  • optional, not held design management optional
  • optional, not held manual cutting processes for leather optional
  • optional, not held CAD software optional
Index
FAQ

Common questions about this move

Can a footwear product development manager become a leather goods designer?

Yes, and it is a moderate move. A footwear product development manager already covers 59% of what a leather goods designer is expected to do: 16 skills carry over, 11 of which the leather goods designer role treats as required.

What skills does a footwear product development manager need to become a leather goods designer?

7 required skills are missing, plus 5 optional ones. They fall into 5 areas of the ESCO skill hierarchy, led by engineering, manufacturing and construction. The single most important is create mood boards.

How hard is the move from footwear product development manager to leather goods designer?

Its learning distance is 45 out of 100, which is the moderate band. That accounts for both how much is missing and how specialised those skills are.

Note

How this record was compiled

Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.