Performance video designer to puppet designer
A performance video designer already meets 67% of what the puppet designer role asks for. The move turns on 12 required skills not yet in the profile.
46.1/ 100
1 How much of what a puppet designer is expected to do is already part of a performance video designer’s work. Directional: the figure for the reverse move differs, because moving into a speciality is not the same problem as moving out of one. 2 Every skill the puppet designer role is recorded as needing, required and optional together. What these numbers mean.
Why this move works
A puppet designer role treats 25 of its required skills as things a performance video designer already does. You would walk in with these on day one.
- adapt existing designs to changed circumstances
- adapt to artists' creative demands
- analyse a script
- analyse music score
- analyse the artistic concept based on stage actions
- analyse the scenography
What stands in the way is 12 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 37 skills that carry over, these are the ones fewest other occupations ask for. A puppet designer role needs them, and most people applying for one will not have them already. This is the part of a performance video designer background worth leading with.
- already held research new ideas information skills
- already held verify feasibility information skills
- already held analyse the artistic concept based on stage actions information skills
- already held propose improvements to artistic production communication, collaboration and creativity
- already held analyse the scenography communication, collaboration and creativity
- already held develop design ideas cooperatively communication, collaboration and creativity
All 37 carried skills, including the 25 the puppet designer role treats as required.
Table 3 · What you may need to learn
The 18 missing skills fall into 7 areas of the ESCO skill hierarchy, numbered in the order worth working in. Areas carrying the most required skills come first, and inside each one the required skills sit above the optional ones. Nothing here is a verdict on you: it is a list of what this particular job asks for that your current one does not.
- still to learn define artistic approach required
- still to learn design puppets required
- still to learn understand artistic concepts required
- still to learn attend rehearsals required
- optional, not held prospect new customers optional
- optional, not held develop professional network optional
- still to learn conduct costume research required
- still to learn contextualise artistic work required
- still to learn gather reference materials for artwork required
- still to learn keep up with trends required
- optional, not held calculate design costs optional
- still to learn prevent fire in a performance environment required
- still to learn work safely with chemicals required
- still to learn create puppets required
- still to learn sew puppet clothing required
- optional, not held manage personal professional development optional
- optional, not held use specialised design software optional
1 further area in the appendix
Table 4 · Where to start
The 3 entries a puppet designer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 conduct costume research practise this
- 02 contextualise artistic work practise this
- 03 create puppets practise this
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 37 skills that carry over
- already held adapt existing designs to changed circumstances skill
- already held adapt to artists' creative demands skill
- already held analyse a script skill
- already held analyse music score skill
- already held analyse the artistic concept based on stage actions skill
- already held analyse the scenography skill
- already held coach staff for running the performance skill
- already held communicate during show skill
- already held develop design concept skill
- already held develop design ideas cooperatively skill
- already held meet deadlines skill
- already held monitor developments in technology used for design skill
- already held monitor sociological trends skill
- already held perform quality control of design during a run skill
- already held present artistic design proposals skill
- already held propose improvements to artistic production skill
- already held research new ideas skill
- already held safeguard artistic quality of performance skill
- already held translate artistic concepts to technical designs skill
- already held update design results during rehearsals skill
- already held use communication equipment skill
- already held use technical documentation skill
- already held verify feasibility skill
- already held work ergonomically skill
- already held work with respect for own safety skill
- already held analyse the need for technical resources skill
- already held copyright legislation knowledge
- already held document your own practice skill
- already held draw up artistic production skill
- already held keep personal administration skill
- already held labour legislation knowledge
- already held lead a team skill
- already held organise resources for artistic production skill
- already held provide technical documentation skill
- already held update budget skill
- already held use personal protection equipment skill
- already held work safely with mobile electrical systems under supervision skill
The 1 learning area not shown above
- optional, not held work safely with machines optional
6 supplementary skills, helpful but not required
- optional, not held calculate design costs optional
- optional, not held prospect new customers optional
- optional, not held develop professional network optional
- optional, not held manage personal professional development optional
- optional, not held use specialised design software optional
- optional, not held work safely with machines optional
16 held skills the puppet designer role does not ask for
- not needed by the target role adapt artistic plan to location skill
- not needed by the target role adobe creative suite knowledge
- not needed by the target role assess power needs skill
- not needed by the target role computer graphics knowledge
- not needed by the target role cue a performance skill
- not needed by the target role edit digital moving images skill
- not needed by the target role ensure safety of mobile electrical systems skill
- not needed by the target role follow safety procedures when working at heights skill
- not needed by the target role help the programmer define an artistic vision skill
- not needed by the target role receive appropriate permissions for use of recorded audiovisual examples skill
- not needed by the target role run a media server skill
- not needed by the target role run a projection skill
- not needed by the target role set up projection equipment skill
- not needed by the target role tune a projector skill
- not needed by the target role use presentation software skill
- not needed by the target role write technical riders skill
Common questions about this move
Can a performance video designer become a puppet designer?
Yes, and it is a moderate move. A performance video designer already covers 67% of what a puppet designer is expected to do: 37 skills carry over, 25 of which the puppet designer role treats as required.
What skills does a performance video designer need to become a puppet designer?
12 required skills are missing, plus 6 optional ones. They fall into 7 areas of the ESCO skill hierarchy, led by communication, collaboration and creativity. The single most important is conduct costume research.
How hard is the move from performance video designer to puppet designer?
Its learning distance is 46.1 out of 100, which is the moderate band. That accounts for both how much is missing and how specialised those skills are.
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.