puppet designertocostume designer
A puppet designer already meets 77% of what the costume designer role asks for. The move turns on 8 required skills not yet in the profile.
77%
38.4/ 100
1 Share of the costume designer role’s weighted skill requirement already met by the puppet designer profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.
Why this move works
A costume designer role treats 36 of its required skills as things a puppet designer already does. These are the ones it depends on most.
- adapt existing designs to changed circumstances
- adapt to artists' creative demands
- analyse a script
- analyse music score
- analyse the artistic concept based on stage actions
- analyse the scenography
What stands in the way is 8 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 51 skills that carry over, these are the ones fewest other occupations ask for. A costume designer role needs them, and most people applying for one will not have them already. This is the part of a puppet designer background worth leading with.
- already held conduct costume research information skills
- already held research new ideas information skills
- already held verify feasibility information skills
- already held analyse the artistic concept based on stage actions information skills
- already held propose improvements to artistic production communication, collaboration and creativity
- already held analyse the scenography communication, collaboration and creativity
All 51 carried skills, including the 36 the costume designer role treats as required.
Table 3 · What you would need to learn
The 20 missing skills fall into 7 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.
- required, not held define costume materials required
- required, not held design wearing apparel required
- required, not held develop an artistic framework required
- required, not held draw up costume sketches required
- required, not held select costumes required
- optional, not held adapt costumes optional
- optional, not held develop drama production process optional
- optional, not held develop the look of a production optional
- optional, not held organise costume fittings optional
- optional, not held work with the director of photography optional
- optional, not held work with the lighting crew optional
- required, not held define costume fabrication methods required
- required, not held supervise costume workers required
- required, not held keep up to date on costume design required
- optional, not held draw up artists' measurements optional
- optional, not held lighting techniques optional
- optional, not held photography optional
- optional, not held draw up costume patterns optional
- optional, not held CAD software optional
1 further area in the appendix
Table 4 · Where to start
The 3 entries a costume designer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 define costume fabrication methods skill · sector specific
- 02 define costume materials skill · sector specific
- 03 design wearing apparel skill · sector specific
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 51 skills that carry over
- already held adapt existing designs to changed circumstances skill
- already held adapt to artists' creative demands skill
- already held analyse a script skill
- already held analyse music score skill
- already held analyse the artistic concept based on stage actions skill
- already held analyse the scenography skill
- already held coach staff for running the performance skill
- already held communicate during show skill
- already held conduct costume research skill
- already held contextualise artistic work skill
- already held define artistic approach skill
- already held develop design concept skill
- already held develop design ideas cooperatively skill
- already held gather reference materials for artwork skill
- already held keep up with trends skill
- already held meet deadlines skill
- already held monitor developments in technology used for design skill
- already held monitor sociological trends skill
- already held perform quality control of design during a run skill
- already held present artistic design proposals skill
- already held prevent fire in a performance environment skill
- already held propose improvements to artistic production skill
- already held research new ideas skill
- already held safeguard artistic quality of performance skill
- already held translate artistic concepts to technical designs skill
- already held understand artistic concepts skill
- already held update design results during rehearsals skill
- already held use communication equipment skill
- already held use specialised design software skill
- already held use technical documentation skill
- already held verify feasibility skill
- already held work ergonomically skill
- already held work safely with chemicals skill
- already held work safely with machines skill
- already held work safely with mobile electrical systems under supervision skill
- already held work with respect for own safety skill
- already held analyse the need for technical resources skill
- already held attend rehearsals skill
- already held calculate design costs skill
- already held copyright legislation knowledge
- already held develop professional network skill
- already held document your own practice skill
- already held draw up artistic production skill
- already held keep personal administration skill
- already held labour legislation knowledge
- already held lead a team skill
- already held manage personal professional development skill
- already held organise resources for artistic production skill
- already held prospect new customers skill
- already held provide technical documentation skill
- already held use personal protection equipment skill
The 1 learning area not shown above
- optional, not held use CAD software optional
12 supplementary skills, helpful but not required
- optional, not held adapt costumes optional
- optional, not held develop drama production process optional
- optional, not held develop the look of a production optional
- optional, not held draw up costume patterns optional
- optional, not held organise costume fittings optional
- optional, not held work with the director of photography optional
- optional, not held CAD software optional
- optional, not held draw up artists' measurements optional
- optional, not held lighting techniques optional
- optional, not held photography optional
- optional, not held use CAD software optional
- optional, not held work with the lighting crew optional
4 held skills the costume designer role does not ask for
- not needed by the target role create puppets skill
- not needed by the target role design puppets skill
- not needed by the target role sew puppet clothing skill
- not needed by the target role update budget skill
3 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- optional, not held CAD software optional
- optional, not held lighting techniques optional
- optional, not held photography optional
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.