gaming inspectortogaming dealer
A gaming inspector already meets 46% of what the gaming dealer role asks for. The move turns on 11 required skills not yet in the profile.
46%
58.8/ 100
1 Share of the gaming dealer role’s weighted skill requirement already met by the gaming inspector profile. Required skills count in full, supplementary skills at 0.35. Directional: the figure for the reverse move differs. 2 Combines what is missing with how specialised it is, so a gap of general skills scores easier than the same number of narrow ones.
Why this move works
A gaming dealer role treats 9 of its required skills as things a gaming inspector already does. These are the ones it depends on most.
- casino game rules
- communicate with customers
- conduct gambling games
- follow ethical code of conduct of gambling
- identify customer's needs
- operate games
What stands in the way is 11 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 14 skills that carry over, these are the ones fewest other occupations ask for. A gaming dealer role needs them, and most people applying for one will not have them already. This is the part of a gaming inspector background worth leading with.
- already held train dealers in gaming communication, collaboration and creativity
- already held conduct gambling games communication, collaboration and creativity
- already held operate games communication, collaboration and creativity
- already held casino game rules business, administration and law
- already held responsible gambling health and welfare
- already held show good manners with players assisting and caring
All 14 carried skills, including the 9 the gaming dealer role treats as required.
Table 3 · What you would need to learn
The 15 missing skills fall into 5 areas of the ESCO skill hierarchy, numbered below in the order worth working in: the areas carrying the most required skills come first, and inside each one the required skills sit above the supplementary ones.
- required, not held deal cards required
- required, not held participate in games for player distribution required
- required, not held redistribute wagered money required
- required, not held attract gamers required
- required, not held report to gaming manager required
- required, not held promote company required
- required, not held show diplomacy required
- optional, not held compute results of games optional
- optional, not held exchange money for chips optional
- optional, not held place bets optional
- required, not held follow safety precautions in a gaming room required
- required, not held focus on service required
- required, not held casino policies required
- required, not held maintain game area required
- optional, not held process payments optional
Table 4 · Where to start
The 3 entries a gaming dealer role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
- 01 deal cards skill · occupation specific
- 02 maintain game area skill · occupation specific
- 03 participate in games for player distribution skill · occupation specific
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 14 skills that carry over
- already held casino game rules knowledge
- already held communicate with customers skill
- already held conduct gambling games skill
- already held follow ethical code of conduct of gambling skill
- already held identify customer's needs skill
- already held operate games skill
- already held responsible gambling knowledge
- already held show good manners with players skill
- already held train dealers in gaming skill
- already held adapt to changing situations skill
- already held apply gaming psychology skill
- already held apply knowledge of human behaviour skill
- already held deal with public skill
- already held manage personal professional development skill
4 supplementary skills, helpful but not required
- optional, not held compute results of games optional
- optional, not held exchange money for chips optional
- optional, not held place bets optional
- optional, not held process payments optional
15 held skills the gaming dealer role does not ask for
- not needed by the target role adapt developed game to the market skill
- not needed by the target role assertiveness knowledge
- not needed by the target role company policies knowledge
- not needed by the target role control games skill
- not needed by the target role demonstrate games skill
- not needed by the target role games rules knowledge
- not needed by the target role legal standards in gambling knowledge
- not needed by the target role maintain gaming equipment skill
- not needed by the target role perform multiple tasks at the same time skill
- not needed by the target role quality standards knowledge
- not needed by the target role report gaming incidents skill
- not needed by the target role respect cultural preferences skill
- not needed by the target role staff game shifts skill
- not needed by the target role supervise game operations skill
- not needed by the target role supervise staff skill
1 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- required, not held casino policies required
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.