ICT accessibility tester to digital games tester
An ICT accessibility tester already meets 77% of what the digital games tester role asks for. The move turns on 2 required skills not yet in the profile.
27.3/ 100
1 How much of what a digital games tester is expected to do is already part of an ICT accessibility tester’s work. Directional: the figure for the reverse move differs, because moving into a speciality is not the same problem as moving out of one. 2 Every skill the digital games tester role is recorded as needing, required and optional together. What these numbers mean.
Why this move works
A digital games tester role treats 7 of its required skills as things an ICT accessibility tester already does. You would walk in with these on day one.
- address problems critically
- application usability
- execute software tests
- levels of software testing
- provide software testing documentation
- replicate customer software issues
What stands in the way is 2 required skills the profile does not yet cover. Table 3 groups them; Table 4 says which to take first.
Table 2 · What you already bring
Of the 29 skills that carry over, these are the ones fewest other occupations ask for. A digital games tester role needs them, and most people applying for one will not have them already. This is the part of an ICT accessibility tester background worth leading with.
- already held replicate customer software issues working with computers
- already held develop automated software tests communication, collaboration and creativity
- already held provide software testing documentation communication, collaboration and creativity
- already held develop ICT test suite communication, collaboration and creativity
- already held measure software usability constructing
- already held conduct ICT code review working with computers
All 29 carried skills, including the 7 the digital games tester role treats as required.
Table 3 · What you may need to learn
The 9 missing skills fall into 4 areas of the ESCO skill hierarchy, numbered in the order worth working in. Areas carrying the most required skills come first, and inside each one the required skills sit above the optional ones. Nothing here is a verdict on you: it is a list of what this particular job asks for that your current one does not.
- still to learn digital game genres required
- optional, not held principles of animation optional
- still to learn software anomalies required
- optional, not held software interaction design optional
- optional, not held compose digital game story optional
- optional, not held create concept of digital game optional
- optional, not held demonstrate functionality of video games optional
- optional, not held create game testing software optional
- optional, not held perform software recovery testing optional
Table 4 · Where to start
The 2 entries a digital games tester role is least likely to hire without. The ordering is computed from the skill data, not from what pays.
Each entry opens a course search for that skill. Career Overlap earns nothing from these links.
Appendix · The rest of the record
All 29 skills that carry over
- already held address problems critically skill
- already held application usability knowledge
- already held execute software tests skill
- already held levels of software testing knowledge
- already held provide software testing documentation skill
- already held replicate customer software issues skill
- already held report test findings skill
- already held Agile project management knowledge
- already held ICT debugging tools knowledge
- already held ICT project management methodologies knowledge
- already held LDAP knowledge
- already held LINQ knowledge
- already held MDX knowledge
- already held N1QL knowledge
- already held Process-based management knowledge
- already held SPARQL knowledge
- already held XQuery knowledge
- already held conduct ICT code review skill
- already held debug software skill
- already held develop ICT test suite skill
- already held develop automated software tests skill
- already held human-computer interaction knowledge
- already held lean project management knowledge
- already held manage schedule of tasks skill
- already held measure software usability skill
- already held query languages knowledge
- already held resource description framework query language knowledge
- already held tools for ICT test automation knowledge
- already held use scripting programming skill
7 supplementary skills, helpful but not required
- optional, not held compose digital game story optional
- optional, not held create concept of digital game optional
- optional, not held create game testing software optional
- optional, not held demonstrate functionality of video games optional
- optional, not held perform software recovery testing optional
- optional, not held principles of animation optional
- optional, not held software interaction design optional
20 held skills the digital games tester role does not ask for
- not needed by the target role AJAX knowledge
- not needed by the target role ICT accessibility standards knowledge
- not needed by the target role JavaScript knowledge
- not needed by the target role PHP knowledge
- not needed by the target role World Wide Web Consortium standards knowledge
- not needed by the target role assess users' interaction with ICT applications skill
- not needed by the target role behavioural science knowledge
- not needed by the target role cognitive psychology knowledge
- not needed by the target role conduct research interview skill
- not needed by the target role design user interface skill
- not needed by the target role execute ICT user research activities skill
- not needed by the target role give live presentation skill
- not needed by the target role screen reader knowledge
- not needed by the target role test for behavioural patterns skill
- not needed by the target role test for emotional patterns skill
- not needed by the target role test system accessibility for users with special needs skill
- not needed by the target role use an application-specific interface skill
- not needed by the target role use experience map skill
- not needed by the target role use markup languages skill
- not needed by the target role web programming knowledge
4 gaps that are knowledge rather than practice
Knowledge gaps usually close through study. Practical skill gaps usually need something you can point at.
- still to learn digital game genres required
- still to learn software anomalies required
- optional, not held principles of animation optional
- optional, not held software interaction design optional
Other moves recorded from ICT accessibility tester
Common questions about this move
Can an ICT accessibility tester become a digital games tester?
Yes, and it is an adjacent move. An ICT accessibility tester already covers 77% of what a digital games tester is expected to do: 29 skills carry over, 7 of which the digital games tester role treats as required.
What skills does an ICT accessibility tester need to become a digital games tester?
2 required skills are missing, plus 7 optional ones. They fall into 4 areas of the ESCO skill hierarchy, led by arts and humanities. The single most important is digital game genres.
How hard is the move from ICT accessibility tester to digital games tester?
Its learning distance is 27.3 out of 100, which is the adjacent band. That accounts for both how much is missing and how specialised those skills are.
How this record was compiled
Both occupations are taken from ESCO, which lists the skills and knowledge each occupation is expected to have and marks every one required or optional. Nothing here is a prediction about hiring, and nothing here knows that a particular employer wants a particular certificate. Treat Table 3 as a starting point for your own research rather than a syllabus. The full method states what these figures can and cannot tell you.